On To Dragon's Heart.
I've textured quite a bit now and only have the bottom half and the ledges left.

The Idea of the Height map was to form the shape of a heart shaped valley. As I get closer to completion I can see that it's achieving it's goal very well. You know what's funny about doing the Infinity Engine style texturing like this? It looks like crap from above, but the closer and closr you get, until you are at the player's level... suddenly it looks spectacular.
This is what that top portion of the map looks like as far as texturing without any placables or grass or anything. This is just what it looks like painting it down.

So it's kinda funny... the worse it looks from the top... the better it looks from the ground. I suspect once I add placables and grass it will be very stunning once I've gotten it all put togather.
But I meant to give a status report for Tuesday and now I have...
3 comments:
I believe I've said it before. Wow, your area design is so BG1. I'm really looking forward to see it in-game with my own eyes!
Interestingly enough when I texture this I am listening to "Exploring the Plains" from BG1. I recently downloaded the C3 Music Pack that Dragonsbane777 made. So I will probably use part of that music hack in the module.
It really gets me in the mood and achieves the mood I was going for.
Fascinating to see how these things all come together -- read the whole thing, had to comment on this one. The game you couldn't put your finger on was Starflight.
Anyway, looking forward to seeing this in a finished form
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